Vietcong (computer game)
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Vietcong
Image:Vietcong Coverart.png
Developer(s) Pterodon
Illusion Softworks
Publisher(s) Gathering of Developers
Engine Ptero-Engine II
Platform(s) PC (Windows)
Release date(s) NA March 26, 2003
PAL April 17, 2003
Genre(s) Tactical first-person shooter
Mode(s) Singleplayer, Multiplayer
Rating(s) BBFC: 18
ESRB: Teen
Media CD-ROM

Vietcong is a tactical first-person shooter computer game, developed by Pterodon and Illusion Softworks, published by Gathering in March 2003, and set during the Vietnam War.

The sequel to Vietcong, Vietcong Fist Alpha, was released in early February 2004.

Contents

Story

The player takes on the role, in the single-player campaign, of Sergeant First Class Steve R. Hawkins; born 13th October 1939, in Wilmington North Carolina, who has been assigned to the United States Special Forces camp at Nui Pek. Nui Pek is situated near where the Ho Chi Minh trail reenters Vietnam from Cambodia, so it is considered one of the most dangerous areas in all of Vietnam. Steve leads one of the special forces teams stationed at Nui Pek, each member of whom is a Sergeant in their own right, and has their own specialties:


Expansions and console version

In addition to the original game, expansion pack Vietcong: Fist Alpha was released in February 2004, with some new features, and was bundled with Vietcong as Vietcong: Purple Haze for the PC. Vietcong: Purple Haze, was also released in October that year as an expanded version for PlayStation 2 and Xbox developed by Coyote Games.

Vietcong Online Multiplayer Game Modes

In addition to the linear campaign, the game features several stand-alone single player maps and network and online multiplay. Multiplay game modes include capture the flag (CTF), Capture the flag with Bots, deathmatch (DM), team deathmatch (TDM), assault team game (ATG), cooperative game US(COOP), cooperative game VC (COOP_VC), Turn Table (TT), King of the Hill (KOTH), last man standing (LMS), and real war (RW). Nearly five years after the game's release, Vietcong as a multiplayer is still popular. There are still thousands of players from around the globe playing in numerous servers.

Desciptions of the popular game modes:
Capture the Flag(CTF) - players choose either US or VC side. Object is to capture the opponents flag and return to their flag while utilizing their combat skills. There are numerous clan sites dedicated to this particular game mode

Cooperative(COOP) - Players enter each mission amongst other cooperative players. Every map can hold 6-12 players simultaneously. In-game voice chat is utilized, or a alternate teamspeak program (Teamspeak or Ventrilo) is used amongst cooperative clans. The mission is to get the entire team through each map without losing a teammate.(This is a challenging feat). When a player perishes, they must watch the other players until the mission is won or lost.(No respawning - "One life..One mission"). One of the members of the team is elected (or chooses to be) the Teamleader. The teamleader sets mission objectives and gives orders. Orders are typically followed by the remaining teammates. If players run away from the group(ramboing), or fail to obey orders, they are kicked off the server. Since the game is now 5 years old, it has many custom cooperative maps (made by various cooperative communities (e.g. VET).

Deathmatch(DM) - Deathmatch is a free-for-all. Basically when the map loads, you have to locate a weapon. Once the weapon is found you hunt for other players. Players score points according to how many kills they get, and also how many kills they get from frags(grenades).

Team Death Match(TDM) - Same as Deathmatch, but in this game mode a player chooses to be on either team. The team then tries to eliminate all members of the opposing team within a time limit. Some time limits vary between 5 minutes per match or longer. Clan sites tend to stage wars with eachother in this game mode.

Weapons

All the projectile weapons (except the mounted M60 and M2HB machine guns) feature a secondary ironsight option (or a scope reticle view depending on the weapon) as well as "shoot from the hip" that features on most first-person shooter computer games. The weapons that feature in the game are:

United States / South Vietnam Weapons

Viet Cong / North Vietnam Weapons

  • Knife
  • Makarov PM Pistol
  • TT-33
  • .38 Revolver
  • SKS Simonov (Bayonet can be attached on Fist Alpha expansion pack)
  • Dragunov SVD (Bayonet can be attached on Fist Alpha expansion pack)
  • Mosin Nagant (Cannot be fitted with a bayonet in Fist Alpha expansion pack, unlike its real life counterpart)
  • PPSh-41
  • PPS-43
  • AK-47 (Bayonet can be attached on Fist Alpha expansion pack)
  • Baikal IZH-43 Double-barrell Shotgun
  • RPD Degtarev Machinegun
  • Stick Hand Grenade
  • Booby Trap (Grenade)

Vehicles

Although only one vehicle in the games can be personally controlled by the player on a certain map (M151 MUTT), other different vehicles have a role in the games, as either parts of the game or present in cutscenes:

System Requirements and Other useful information

Pentium III 700 MHz
256mb RAM
3D Accelerator w/ 32mb
16x CD-ROM
1.8gb Hard Drive Space
56k Modem for Online Play
Original Vietcong Game

Since the release of Microsofts "Vista OS", the game must be run in DirectX 9, and the player must join non-hradba enabled servers. Otherwise the game detects the player as using a hook cheat. If you still have Windows XP, then you are fine to play in any server. More information can be found at the Pterodon Official Forum. Vietcong runs smoothly on any computer...No need to upgrade your 8 year old computer. This game can be purchased online for typically $8-$25 USD.

External links

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