To me, there's a mistake in the very beginning of the article: "If a surface exhibits Lambertian reflectance, light falling on it is scattered such that the amount of light an observer sees, the surface luminance, is the same regardless of their angle of view." If exhibiting a lambertian reflectance is the result of lambert's cosine law, then we can't really talk of "amount" of light. While I agree with the use of the term 'luminance', it implies a notion of brightness, and not really of quantity or amount. Lambert's cosine law says that the amount of light decreases with the cosine of the angle between the normal of the surface and the line of sight. But as the apparent surface the observer sees decrease with the same law, the brightness of the source remains constant. However I may be wrong... palleas - 04/03/2006
I still somehow disagree with the definition. The term 'amount' annoys me. I know it's a very difficult definition to write properly, without using ambiguous terms... Or maybe keep amount of light, but make clearer the fact that it's not constant per unit area, but per perceived unit area? Palleas 07:25, 18 April 2006 (UTC) quit it with the annoying overzealous merging. when i look up lambertian i want to know what people are talking about first, not what lambert's freaking cosine law is. i don't care about his cosine law, i want to know what lambertian means. if i don't make sense to you question yourself, not me. —————————— Correct me if I'm wrong, but I think the equation is wrong if N and L don't have unit length. Shouldn't it be: ID = cos(alpha) * C * IL = (L dot N) / (|L| * |N|) * C * IL? Update: Sorry, just noticed that the article mentions that L and N have to be normalized. This statement (first two sentences) is at complete odds with the Lambert Cosine Law that this article is linked to. I would simply refer to the law which clearly explains the effect. This should be repaired now...the other comments are rather old. November, 2007
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