An example
The matrix to the right is a normal-form representation of a game in which players move simultaneously (or at least do not observe the other player's move before making their own) and receive the payoffs as specified for the combinations of actions played. For example, if player 1 plays top and player 2 plays left, player 1 receives 4 and player 2 receives 3. In each cell, the first number represents the payoff to the row player (in this case player 1), and the second number represents the payoff to the column player (in this case player 2). Other representationsOften symmetric games (where the payoffs do not depend on which player chooses each action) are represented with only one payoff. This is the payoff for the row player. For example, the payoff matrices on the right and left below represent the same game.
Uses of normal formDominated strategies
The payoff matrix facilitates elimination of dominated strategies, and it is usually used to illustrate this concept. For example, in the prisoner's dilemma (to the right), we can see that each prisoner can either "cooperate" or "defect". If one prisoner cooperates, he gets off easily and the other prisoner is locked up for good. However, if they both cooperate, they will both be locked up for longer. One can determine that Cooperate is strictly dominated by Defect. One must compare the first numbers in each column, in this case 0>-1 and -2>-5. This shows that no matter what the column player chooses, the row player does better by choosing Defect. Similarly, one compares the second payoff in each row; again 0>-1 and -2>-5. This shows that no matter what row does, column does better by choosing Defect. This demonstrates the unique Nash equilibrium of this game is (Defect, Defect). Sequential games in normal form
These matrices only represent games in which moves are simultaneous (or, more generally, information is imperfect). The above matrix does not represent the game in which player 1 moves first, observed by player 2, and then player 2 moves, because it does not specify each of player 2's strategies in this case. In order to represent this sequential game we must specify all of player 2's actions, even in contingencies that can never arise in the course of the game. In this game, player 2 has actions, as before, Left and Right. Unlike before he has four strategies, contingent on player 1's actions. The strategies are:
On the right is the normal-form representation of this game. General formulationIn order for a game to be in normal form, we are provided with the following data:
A pure strategy profile is an association of strategies to players, that is an m-tuple such that We will denote the set of strategy profiles by Σ A payoff function is a function whose intended interpretation is the award given to a single player at the outcome of the game. Accordingly, to completely specify a game, the payoff function has to be specified for each player in the player set P= {1, 2, ..., m}. Definition. A game in normal form is a structure where P = {1,2, ...,m} is a set of players, is an m-tuple of pure strategy sets, one for each player, and is an m-tuple of payoff functions. References
External links
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